• Swinging in the Rain

    Swinging in the Rain

    Posted on January 6, 2017 by RicoCilliers in Art.

    It’s been a while since I posted a new artwork on here… I made this one to celebrate the first rain of the season here in South Africa. We’d been having a very dry period, and the rain was a great relief. I’ve also included a timelapse video of the artwork below. Enjoy! 😀   […]

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  • BaseballCap_Glasses_Final

    Yia Lou

    Posted on July 26, 2016 by RicoCilliers in Art.

    My latest portrait, made to test and promote my upcoming “Hats Pack” for blender Cycles.  As usual I made use of quite a few programs to do this image. I used Zbrush for initial sculpting, Blender for retopology and posing, Mudbox and SubstancePainter for texturing, Blender for hair, effects and rendering, and Photoshop for final […]

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  • Artstation Journey Challenge entry

    Posted on May 8, 2016 by RicoCilliers in Art.

    I would like to show off my latest artwork, this one is done for the Artstation Journey challenge. I used a variety of software like Zbrush, Mudbox, SubstancePainter, Xnormal, Photoshop, Gimp, NgPlant etc. but as usual Blender/Cycles was the base foundation and main tool with which I modeled, textured, shaded and lit virtually everything, including […]

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  • jellyfish

    BlenderGuru “Dreamland” competition winner

    Posted on February 26, 2016 by RicoCilliers in Art.

    Hi all, It’s been some time since I uploaded a full artwork, so here it is! This one was done for the Blender Guru “Dreamland” competition.. I really had a blast creating it. The jellyfish are supposed to be a kind of “visual representation” of what she’s listening on her headphones. Perhaps not a dreamland […]

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  • dreamer

    New artwork: “Dreamer”

    Posted on January 21, 2016 by RicoCilliers in Art.

    “You are never too old to set another goal or to dream a new dream.” – C. S. Lewis It’s time for me to show off my latest artwork! The title is  “Dreamer” and It’s done in Blender and the Cycles render engine. This image was created as part of Reynante Martinez’s “Cycles Material Vault” Beta-testing project. […]

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  • Cycles Material Vault

    Cycles Material Vault – Beta Testing

    Posted on January 14, 2016 by RicoCilliers in Art.

    I’ve recently been recruited by the one and only Reynante Martinez to do some beta testing for his upcoming Cycles Material Vault… The CMV is a large library of high quality, ultra flexible,  physically based Cycles materials for artists to use in their Blender scenes. I’ve been helping to test it for bugs, and I must […]

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  • Environment Concept

    Posted on December 7, 2015 by RicoCilliers in Art.

    So I decided to have a go at painting a bit of concept art in Photoshop… and not just any old concept art, but *Environment* concept art! (I have a new-found respect for environment artists,  because this was really hard to do!) It’s not extremely good, but I’m very proud of myself anyway xD What […]

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  • free blender models shaders

    Free Downloads!

    Posted on December 1, 2015 by RicoCilliers in Art.

    I’ve started uploading some free Blender Cycles shaders and models to the Downloads page… So far I have some very nice standard hair shaders available in 4 colors: Blonde, Light Brown, Dark Brown and Red. Also, there’s a free procedural Lava shader, as well as an awesome Cannon model with shaders and textures included…. Oh, […]

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  • girl portrait

    Morning Coffee

    Posted on November 28, 2015 by RicoCilliers in Art.

    Here is my latest work, (actually I got a bit sidetracked while busy working on another render, so this is really part of a larger project)… This was partly inspired by the awesome closeup portrait series by David Moratilla. David has long been one of my favorite artists. His mastery of CG portraits is simply […]

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  • First Post! Viking Dude…

    Posted on November 3, 2015 by RicoCilliers in Art.

    Well this is my first post on my new WordPress site! I’m uber-excited to start sharing stuff with you guys on here. (Check out the new artwork below, which I created to celebrate my new space on the web!) I’ve already uploaded most of my latest 3D works to the gallery page, and I’ve typed […]

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